request: /v1/generate policy: blocked reason: unsafe_prompt_pattern model_called: false
Arena tile
Fortress is the gateway lane.
This is the visual side of the boundary. The model stays behind the gate. The useful question here is what the system shows when it blocks, passes, and records.
Representative lane
Not a fake live dashboard, just the right artifacts to understand the system fast.
The gateway path is the product. The refusal path matters as much as the success path because it proves the system can stop.
Vault handoff
If you want the sharper explanation, go back to Brendan.
The arena gives you the feel of the lane. The vault gives you the design logic behind it.